01 What is it?
vLLM is the open-source inference engine optimised for throughput on GPUs, with PagedAttention and continuous batching. Ray Serve adds elastic, distributed orchestration of model replicas and pipelines. Together they form the open stack for high-throughput LLM serving at scale.
02 Why implement it?
- PagedAttention and continuous batching for top throughput
- Compatible with most open-weight LLMs
- Ray Serve for elastic orchestration and pipelines
- Self-hostable, no vendor lock-in
- Active community and rapid model coverage
03 How I help
I design vLLM and Ray Serve deployments tuned for your throughput, latency and cost targets, with multi-tenant isolation, GPU scheduling and security boundaries. I integrate the stack with the broader observability and security tooling.
04 Expected deliverables
- vLLM + Ray Serve deployment architecture
- GPU scheduling and autoscaling plan
- Multi-tenant isolation and authorization
- Observability integration (Prometheus, OpenTelemetry)
- Performance and cost benchmark